oO is a hardcore minimalist game that is developed by Maciej Targoni and Wojciech Waslak and produced by Rainbow Train. It is available on Android, iOS, Windows Phone, Steam for PC, and even Kongregate. Additional information can be found on their website.
I got oO on Steam and am full glad I came across this little gem. There are essentially three modes: normal, warped, and survival. Each stage (normal) has a warped version which is only unlocked after you defeat it with the exception of survival. I played oO with some friends and it is absolutely not for everyone since it is essentially a rage-quit game but quite beatable. It doesn’t really get difficult until stage 3 and you will probably want to take a break before tackling stage 4 unless you’re just in a really good groove. If you like games such as The Impossible Game or Superhexagon and any other games of that nature, you’ll love oO. Might want to invest in or invent some kind of wrist strap if you’re playing on mobile.
Mechanically, it’s very simple: 1 button/tap the screen (I’m guessing for mobile version) to switch sides. That’s it. Spikes of death will eventually appear to kill you but until then it’s just you misclicking and killing yourself by smashing headfirst into the walls. You will obviously need a lot of patience to get through it entirely but the first two levels are quite enjoyable and come at a good pace. Checkpoints are aplenty so really, there’s not much risk of anything breaking due to rage. The only downside is once you exit a level, you then have to start from the beginning. Checkpoints are only valid during that playthrough.
Aesthetically, I’m a fan. The background is simple and not distracting. The music hits a sweet spot where it’s not just white noise but also doesn’t distract you when you’re focusing. Definitely minimalist style which really helps during those spinning phases. Sometimes less is definitely more.
I found myself laughing about the same, or even more often, than the times I groan after dying. Most of the time there’s a rhythm for each section (before checkpoints) that I try to lock in and sometimes there are tiny circles which whirls you around at about 100 mph and when you click at the wrong time it’s like getting fired out of a cannon into an indestructible wall. Don’t know why but it makes me laugh. It’s a cheap game and provides hours of fun so get it!
- Difficulty: Hard (Overall)
- Gameplay: 4.5/5 (Simple controls are great; timing can be difficult sometimes. Easy straightforward game.)
- Graphics: 4.5/5 (Simple background with parallax scrolling as you progress. Wish there were more color schemes though.)
- Music: 4/5 (They all sounded about the same. Wished there was just a bit more variance or ability to choose soundtrack before entering stages.)
See you next game! -DecoyEC has logged off.