BEEP is a single-player, physics based platformer developed by Big Fat Alien. BEEP is available for PC, Linux, and Mac and you can even try the demo here!
The controls are simple, using WASD to move and mouse to aim and fire. BEEP is a mass produced robot sent out to explore the various worlds and collect some form of energy mineral that is apparently the same on every world you visit. You are equipped with a gravity gun and a built-in jet pack to help you traverse the unknown. The game feels a bit on the floaty side and the levels can be rather long and arduous so death can be daunting. But fear not as there are strategically placed check-points through each level and even if you die, the items you have collected still count so you don’t have to backtrack unless you exit to main menu and leave the world. You will encounter plenty of puzzles, many of which are physics based and are quite fun to solve.
Your “jump” is basically just jet propulsion. The treads on BEEP’s wheels are amazing. I was about to climb a straight wall with just one wheel attached. Left mouse button fires your gun while right mouse button utilizes the gravity gun which can be used with certain objects and on dead enemies, which you can use to help you progress (sometimes mandatory) or just fling them as far as you can.
The only real gripe I have is regarding the reload system: you have to right click on BEEP to reload as opposed to, say, pressing “R” which is common or even giving an option for key-binding it. Nevertheless, it’s not like you are ever really in a position where you must do a quick reload to kill (the native inhabitants) an enemy. I’m just a compulsive reloader so it gets annoying when I want a fast reload but missed BEEP.
BEEP’s design is adorable. The world map looks great (who doesn’t love a space theme?), the first tutorial world reminded me a lot of the Mario/Yoshi stages that have the hills with eyes in the back. Simple character and enemy design in the foreground allows you to really appreciate the artwork and environment in the background. There are plenty of environments to explore, and you’re not kept in the same one for too long for you to dread it either.
- Difficulty: Easy
- Gameplay Score: 4/5 (A bit too floaty for my taste, and the reload mechanic is just an oversight, I feel.)
- Graphics Score: 4/5
- Music: 4/5
See you next game! -DecoyEC has logged off.