Minecraft Storymode Episode 2: Assembly Required was released on Oct. 27 by Telltale games in association with Mojang via Steam. This is a review of Episode 2, for a review of Episode 1 please click here.
The Story (Spoilers in this Section)
Following the release of the Wither Storm, our heroes have decided to look for the rest of the Order to focus their efforts in defeating the rampaging monster. The Wither has been eating up everything in its path and has been terrorizing the world. All this, of course, started with Jesse’s desire to prevent her pet pig from being turned into bacon.
Depending on what hero you decide to choose you can either go find Magnus the Rogue or Ellegaard the Engineer. Each gives a different storyline but I went with Ellegaard because Magnus sounded like a tool.
As our hero approached Redstonia, we hear Ellegaard making an announcement that she’s about to lock herself up in her lab until she figures out how to build a command block. Her lovely assistant triggers the switch that puts cement walls around the entire structure, flips off our hero and goes on his merry way while making sure to take out the switch to prevent us from going inside. Oh please.
Now the game gives us a choice of either crafting our own switch by collecting the necessary ingredients or we steal one from the creepy cow-obsessed gentleman who is making his pet cows dance in lava. I tried very hard to craft but it was just so easy to just take it. So I did- and burned the cows in the process, cooking them. As it turns out, roasted beef will save the world. May their sacrifice be remembered. Seriously though, if Ellegaard wants to be alone, she should enhance her security.
We finally enter Ellegaard’s lab find her working away on the command block. To be honest, for someone who locked herself away and suddenly found two people and a pig in her lab, she was pretty chill. In fact, she thought we were there to assist her- so assist her we did. I mashed Qs and Es and we ALMOST succeeded in crafting the command block until the Wither Storm came at the most (in)opportune moment and began to inhale everything.
We ran to the portal and headed back to the Order HQ with Ellegaard in tow. When we arrived we found that Magnus had also been retrieved by Axel who decided he was too good to stay behind. Magnus and Ellegaard proceeded to argue about whose existence lowered the overall IQ of the room the most and I made Jesse tell them to get it together. Then Ellegaard had the most brilliant plan of finding the Formida-bomb otherwise known as the F-Bomb created by another member of the Order, Soren. Lets pause for a second.
F-Bomb? Seriously? In a kids game? It will either go way over their heads or they will understand it and the game ends up legitimizing curse words. facedesk
Our merry band of heroes decide to find this F-bomb and to visit Soren but lo and behold, Ivor the evil incarnate is on his way too.
When we arrive in Soren’s mountain stronghold, our heroes find themselves incapable of jumping accurately and end up falling into the depths of hell below wrought with enderman. Petra reveals that she is withering away from being in contact with the Wither Storm and the urgency of the situation increases. Jesse somehow falls down another level and finds herself in an even darker hell with nothing but the amulet to light her way.
Soon, she finds herself in a huge room and an adjacent smaller room that appears to be occupied. YES ITS SOR- f-bombing Ivor AGAIN. Our heroes appear one by one to help Jesse fight against Ivor but unfortunately, he somehow managed to fit 50 bottles of potent chemicals in his pants that he uses to turn invisible, super speed, slow time etc. He’s like doraemon.
He escapes and the episode ends. My reaction: Wut. That’s it?
The Review (No Spoilers)
The quality of writing has gone down significantly. The only time I managed to smile was the f-bomb statement and that’s more like a grimace. There was little to no character development and it felt like the story progressed for the sake of progressing. I am disappointed to say the least.
Gameplay remained the same. Dry and mildly engaging. I can see how my kid niece would enjoy it because it required limited intervention and a lot of story telling. I mashed Q and E a lot and also got to use the arrow keys from time to time to dodge stuff. Movement was still clunky but there’s not much they can do at this point.
The architecture was pretty impressive. Having been
forced spending time with my niece on Minecraft, the vast architecture of the game is pretty cool. Somebody would have spent all this time building it so that Telltale could film in it.
- Difficulty: Easy
- Gameplay Score: 2/5 (Score has dropped significantly. I can’t justify a higher score with such a lackluster plot development)
- Graphics Score: 4/5
- Music: 3/5
I am hoping the next episode will present a more well rounded script. I realize that Telltale pushed this episode out within two weeks of launching the first. However, I honestly wish they spent more time making this episode more interactive, funny and entertaining than to release it with half the quality of the first. In my opinion, it compromises the integrity of studios work because we all know that they are capable of plotting out a fantastic story.