One Finger Death Punch is a stick figure action game developed by Silver Dollar Games. It is available on Xbox 360 and PC through Steam.
If you love kung-fu movies, you’re going to love this game. If you remember the Xiao Xiao series, why do you not already own this game? (Seriously though, watch the series if you haven’t before.) The visuals in this game are amazing and you really get to feel the rhythm of each fight. There is a speed bar that carries over from stage to stage depending on how you are performing so it never becomes overwhelming if you are having an off-day and just want to relax by murdering hordes of enemies systematically. Did I mention it’s also a mixture of Mortal Kombat-like fatalities with destructible environments? Is that your wallet I hear opening?
The controls are the left and right mouse buttons. I suppose we aren’t trained enough to only use one finger but luckily our kung-fu master is. The game is extremely responsive to input so it definitely gives more weight to your actions. Each stage has the theme of one of the five classic styles: Tiger, Eagle, Mantis, Crane, and Drunken Master. The narrator is also a very stereotypical stern Asian guardian/teacher style, which I found quite amusing.
There are quite a few game mechanics that you can unlock which brings out a whole different experience. These include the combo system for brawlers, various weapons, and weapon skills which need to be unlocked as you progress. I personally favor the daggers, sword, and ball of death. The biggest factor is that you cannot button mash this game.
When you miss, you are left vulnerable to attacks and you will get hit. Timing is of the essence and making the correct choices is extremely rewarding, so build up those combos! Additionally, due to the pacing of the game, you actually feel the weight of your misses just as much as you feel the force of a power smash.
Gameplay is simple to grasp, hard to master. Enemies come at you from left and right and once they enter your attack range, you click to attack. Different colored enemies require different ways to kill them so plan accordingly! For instance, Grey enemies are normal enemies who die in one hit while Green takes two hits and Blue requires two attacks, dodging behind you after your first attack. No matter who you face down, it definitely flows really well and you will crave that feeling after getting a perfect round.
- Difficulty: Medium (Overall pace adjusts to your performance, which is awesome.)
- Gameplay Score: 5/5 (Extremely responsive, two button controls.)
- Graphics Score: 5/5 (Background looks great, environment is destructible, attack animations look great, what more can you ask for?)
- Music: 5/5 (Fits very well with the overall theme and basically what you would expect. Keeps you engaged and focused.)
I highly recommend getting this game. It’s a great stress reliever, very easy to pick up and play, and makes you feel like a badass. This should be some kind of therapy.
See you next game! -DecoyEC has logged out.