- Difficulty: Easy
- Gameplay Score: 4/5
- Graphics Score: 1/5
- Music: 1/5
It begins with a punch-you-in-the-face obvious set of instructions. “light fire” Okay. I light the fire. The text that comes up next makes me think that this is one of those jump scare games. Any moment now, a banshee is going to appear with its mouth agape and make me lose 20 years of my life.
STRANGER?! What?! Where am I? Why did I just let a stranger come into the room??? I’m going to die. At least the room is warm.
As you continue with the choices presented, they become increasingly more complex. The stranger that had stumbled in stabilizes and wakes up to tell you that she can build things. A lot of things.
An option appears to move to the forest outside where you can gather wood. Wood to stoke the fire and keep the room warm. I guess that’s a good survival technique. But wood can do so much more…. 😉
You can gather wood every couple of seconds. The option to craft a cart and trap to carry more wood and to trap animals for food becomes available. At this point, I’m hoping that the game gets more exciting because my interest is waning. However, as soon as you collect enough wood, the option to craft huts become available. What are huts you might ask? To EXPAND. Thats right you can forget about alone time with the female stranger aka the builder who seemingly knows how to build anything. You get to expand!!@1!
Long story short, I went crazy with the wood collecting and after lots of random wolf attacks, plague that killed some of my villagers and thieves who tried to steal my wood, I expanded my little fireplace into a village. A “raucous” village too, if I do say so myself.
adjective rau·cous ˈrȯ-kəs: loud and unpleasant to listen to: behaving in a very rough and noisy way
The areas that are dotted are areas that I’ve visited or revealed via random events that let me buy maps from a wandering scout. The meanings of the different letters are captioned underneath the pictures.